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Thursday, 23 August 2012


I was saddened today to read about the demise of the studio that created the Wipeout series of games. It was my first ever game for the Playstation, and I loved it. I’ve never been a fan of racing games, but there was something about Wipeout that made it very special.

Perhaps it was the way you glided round corners effortlessly, with no need to change gear, or do anything other than make a tiny tap of the airbrake.

 Perhaps it was the weapons, and how you could blow other competitors off the track, or send forward (or backwards) a massive quake to cause carnage among your rivals.

Perhaps it was because I was better at it than all my friends, and took great delight in inviting them round to beat them while they "tonked" off walls.

Was it speed starts, or massive jumps, or loop-the-loops?  

Or was it the soundtrack - a thumping and pulsing electronica, which I would never listen to in everyday life, but curiously fitted with the bright colours of the futuristic game?

It was probably all of those things, and they hooked me into console gaming, and never let me go.

RIP Psygnosis, aka Liverpool Studios.

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